Monkey Island 4 - Act 2

4 - Guybrush finds the Golden Man.
Where can I find the Golden Man?
Help!
First click Help!
Then click the answer to get more answers.
Talk to the tourist at Starbuccaneer's.
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Go to the diving contest at the tall rock.
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Get a diving certificate from the judges.
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Challenge marco to dive.
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After Marco has dived it is your turn.
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You'll get the Golden Man if you win.
End!
How can I beat Marco?
Help!
Ask the judges.
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The hippie judge tells you to choose the same moves as Marco.
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The old wise judge tells you to avoid splashing.
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He also tells you to be more like a swordfish.
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The third judge is bought by Ozzie.
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You must find another way to win him over to you.
End!
How can I be more like a swordfish.
Help!
Look at Marco.
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Look at his bathing cap.
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You need a pointed cap.
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If you don't have one, go to Knuttin Atoll and take a course.
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Answer all questions as a true pirate and you'll get a dunce hat.
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Wear the dunce hat next time you dive.
End!
How can I make the grouchy judge give me a ten.
Help!
Try some blackmailing.
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Go to Stan and take a pamphlet.
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Look at the pamphlet.
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You'll see the judge and his blonde wife.
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Talk to the judge. You'll learn that his wife is a redhead.
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Show him the pamphlet and threaten to tell his wife.
End!
How can I make the same moves as Marco?
Help!
Remember the three moves Marco makes. They are different each time.
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The judge told you about the four moves.
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Every move contains a direction. Talk to the judge again if you have forgotten them:
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Each direction corresponds to an arrow-key.
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As soon as you are in the air, quickly and in the right order, press the three keys that correspond to Marcos three moves.
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Have you done it right the hippie judge will give you a ten.
End!
Marco still wins even if I get three tens.
Help!
Notice what Marco does before he goes diving.
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He uses his baby seal oil.
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Go to Starbuccaneer's and get a free bagle. Eat it but keep the leftovers.
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Use the leftovers with Marco's baby seal oil. It evidently attracts the seagulls.
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Next time Marco dives, the seagulls attacks him.
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You win and get the Golden Man. When you have all the three parts of the talisman, the second act is automatically finished.
End!