1 - Melée Island
When you come to the shore there is no Welcome Party. No people. Nothing.
Elaine tries to tell him she is very much alive but he won't listen and goes on throwing stones.
Elaine is very annoyed and is going to look into the matter.
Elaine walks away to try to get un-dead. Regarding her bad temper you think it's better try to do what she wants to be done.
Get a ship and a crew
To go to Lucre Island you need a boat and a crew. At the Scumm Bar there is always someone you can talk to. Go there and talk to the bartender.
The Dart-players don't have time. They are going on a competition tour.
Talk to the man at the back table. He is I Cheese and turns out to be the owner of the bar.
No more luck at the bar. Go to the Harbor and talk to the Harbor-Mistress. She is not very cooperative. Continue talking to her until she tells you to get something official to back your request.
Go back to town. Talk to the two persons standing there. They are old acquaintances from the first Monkey Island game. Carla the Sword Master. You got her T-shirt, remember. And Otis, you helped him to get out of prison. Then they became your first crew. It was not very lucky, though. Now they are not interested. They only want a "cushy" government job.
Carla and Otis tell you the same story that you have heard from other people here in town. An Australian is buying the whole town. He challenges people to fight him in insult-duels and here in Melée everyone believes himself to be invincible so they bet their houses and land and loses. This man has so many insult they never heard before and it is seems impossible to beat him. You haven't been able to learn his name.
Maybe Elaine can help you with your othr poblems. She might have something official left. Return to the Mansion and talk to Elaine about your troubles.
There is a paper at the table.
Return to Elaine. Explore the room further. On a bureau at the back you can find another job contract. Look at it. It says "cushy". Give it to Elaine to sign.
Give the contract to Otis and Carla. Now they accept to be your crew.
Go to the harbor and give her the Symbol of Authority.